Blood and Thunder is a blog periodically written by Ivan Deluca about his interests and hobbies.

A blog about Games and the internet in general; now with less updates

Tuesday, March 23

Posted by Ivan

Megaman 10: Back to basics

It's been a couple of weeks now since the Megaman 10 appeared as a downloadable title for the Wii and the Playstation 3. As anticipated, all of the content is made to emulate the graphics and sound of an old NES: the movement from one piece of the stage to the next, the menu, even the theme for the boss-selection part from the first title is back.

Megaman Screenshot

The difficulty is horrendously hard for first timers, since most of the game consists on anticipating the enemy moves and buster-ing according to them, but as any other Megaman game, it tends to balance towards the user after two or three bosses by exploiting their weaknesses with the acquired weapons.

Megaman Screenshot nÂș2

The history goes that a new robot virus appears and every robot goes bathshit insane because of it, so Megaman goes to find Dr.Willy's machine to turn everyone back to normal. Obviously you can read the extended version over here.

To be honest though, I was somewhat xenophobic the first time I saw an incoming trailer for the 360 of this game. I just couldn't comprehend why would anyone be interested in going back twenty years of evolution on the consoles.
I was obviously wrong. I didn't consider there's a chunk of people who grew up with these kind of games and still holds deeply the time expended doing silly things like obtaining the last of the energy tanks.

There's already plenty of LP videos on YouTube concerning the game, but I'll leave the first one I found quickly after the release of it: Let's Play: Mega Man 10 [part 1], Solar Man's Stage.