Blood and Thunder is a blog periodically written by Ivan Deluca about his interests and hobbies.

A blog about Games and the internet in general; now with less updates

Sunday, July 26

Posted by Ivan

Left 4 Dead: Something that bothers me.



Honestly. I'm surely not the only one who thinks it was a bad idea to conceive a game based on a Counter Strike mod. Maybe you don't know the story.

The Valve team was testing a new mod for counter strike half way the year 2004, based on a Zombie Apocalypse. The idea slowly turned into reality, and developers started to create a whole game based on it, with a couple more cutscenes than the current game. I curse the idiot who had the idea to leave that out.

And the outcome was Left 4 Dead. And yes, it sure delivers. It's a shooter with consistenly satisfying action, great artificial intelligence, and a good dose of adrenaline. The problem is that this all gets very boring, very fast.
It hardly has a useful life of more than 10 or 12 hours, and while the online chance adds probably twice as much time of play, it still isn't worth the 60 american dollars (43 on 'Best Buy', you can check in here).

Using a zombie team is anything but fun. You easily die to a couple shots of the Survivor team, unless you have the tank, for which being stucked in the infected team is most of the times dead-time (no word play intended).
There's actually a strip on VGCats that midly resembles what I'm expressing here.

You see, this all wouldn't really bother me if this would be JUST BIGGER. More cutscenes, a linear story without the level selection, a 4vs4 option for online playing, more weapons. Stuff like that helps on making a game memorable.

But I suppose that it's really on vain complaining about this after the trailer of L4D2 got out.